A package for the education in mathematics focuses on the study of a quadric is presented. The package is structured in an hypertextual way and use a “visual” (animations and graphs) approach to mathematical concepts which seems the most appropriate from both the pedagocical and experimental point of view. It includes a theoretical part and a guided lab for the practical session. The most meaningful innovation is given by the verification routines, so that the package gives an essentially self-contained, complete environment. The user may solve exercises by hand, check the solutions he/she finds using two verification functions and receive suggestions.

Mathematica and Didactical Innovation: a quadric use case

ALBANO, Giovannina;D'APICE, Ciro;GARGIULO, Giuliano;CAVALLONE, Antonella
1999-01-01

Abstract

A package for the education in mathematics focuses on the study of a quadric is presented. The package is structured in an hypertextual way and use a “visual” (animations and graphs) approach to mathematical concepts which seems the most appropriate from both the pedagocical and experimental point of view. It includes a theoretical part and a guided lab for the practical session. The most meaningful innovation is given by the verification routines, so that the package gives an essentially self-contained, complete environment. The user may solve exercises by hand, check the solutions he/she finds using two verification functions and receive suggestions.
1999
9780000000002
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11386/1846214
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