PASSERO, IGNAZIO
 Distribuzione geografica
Continente #
NA - Nord America 3.047
EU - Europa 690
AS - Asia 305
OC - Oceania 4
SA - Sud America 3
AF - Africa 2
Totale 4.051
Nazione #
US - Stati Uniti d'America 2.870
UA - Ucraina 229
IT - Italia 224
CN - Cina 189
CA - Canada 177
VN - Vietnam 83
DE - Germania 76
IE - Irlanda 70
FI - Finlandia 53
SE - Svezia 16
IN - India 11
TR - Turchia 11
FR - Francia 5
SG - Singapore 5
GB - Regno Unito 4
MN - Mongolia 4
RU - Federazione Russa 4
AU - Australia 3
EE - Estonia 3
CO - Colombia 2
CZ - Repubblica Ceca 2
IL - Israele 2
BG - Bulgaria 1
ES - Italia 1
IM - Isola di Man 1
NZ - Nuova Zelanda 1
PE - Perù 1
RO - Romania 1
SC - Seychelles 1
ZA - Sudafrica 1
Totale 4.051
Città #
Ann Arbor 770
Chandler 303
Jacksonville 280
Wilmington 280
Houston 277
Princeton 205
Woodbridge 172
Ottawa 171
Ashburn 93
Dong Ket 83
Dublin 70
Andover 48
Dearborn 48
Nanjing 48
Boardman 42
Beijing 40
Pellezzano 32
Mestre 29
Salerno 29
Düsseldorf 22
Changsha 17
Shenyang 16
Hebei 15
Jiaxing 15
Fairfield 12
Nanchang 10
Seattle 10
Rome 9
Torremaggiore 9
Izmir 8
Pune 8
Napoli 7
Norwalk 7
Jinan 6
Tianjin 6
Heinola 5
Mercogliano 5
Toronto 5
Cambridge 4
Milan 4
San Diego 4
Shanghai 4
Falls Church 3
Olevano Sul Tusciano 3
Palermo 3
Pontecagnano 3
Redwood City 3
Saint Paul 3
Tallinn 3
Washington 3
Bengaluru 2
Brno 2
Caserta 2
Giugliano In Campania 2
Guangzhou 2
Hangzhou 2
Hefei 2
Lappeenranta 2
Lariano 2
Manizales 2
Mergozzo 2
Monserrato 2
Naples 2
Oggebbio 2
Orani 2
Perugia 2
Ruvo di Puglia 2
San Mauro Torinese 2
Spinea 2
Tappahannock 2
Teramo 2
Wayland 2
Aprilia 1
Bari 1
Battipaglia 1
Brisbane 1
Campagna 1
Catania 1
Cava 1
Cava De' Tirreni 1
Ceppaloni 1
Chengdu 1
Coppell 1
Douglas 1
Duncan 1
Durban 1
Edinburgh 1
Fuzhou 1
Giffoni Valle Piana 1
Hastings 1
Horia 1
Hyderabad 1
Indiana 1
Kassel 1
La Rochelle 1
Leawood 1
Lima 1
London 1
Melbourne 1
Montesilvano 1
Totale 3.324
Nome #
Synchronous Distance Lectures in Second Life: Teaching Fundamentals of Informatics 134
Document A 3D serious city building game on waste disposal 128
Virtual Worlds: do we really need the third dimension to support collaborative learning? 117
Wiimote and Kinect: gestural user interfaces add a natural third dimension to HCI 110
Augmented Reality Mobile Applications: Challenges and Solutions 108
Analysing the Suitability of Virtual Worlds for Direct Instruction and Individual Learning Activities 108
Development and Evaluation of a Virtual Campus on Second Life: the case of SecondDMI 103
SLMeeting: adding floor control, multimedia and dynamic chart to the SL Virtual World 99
SLGrapher: enhancing the SecondDMI didactic environment with dynamic chart boards 98
A Gestural Approach to Presentation Exploiting Motion Capture Metaphors 97
VLMigrator: a Tool for migrating Legacy Video Lectures to Multimedia Learning Objects 96
GISELE: A System Supporting the On-Line Creation, Deployment and Learning of GIS tools 94
SmartBuilding: a People-to-People-to-Geographical-Places Mobile System based on Augmented Reality 94
TA-CAMP Life: Integrating a Web and a Second Life Based Virtual Exhibition 93
A Service Oriented Collaborative Distributed Learning Object Management System 91
Un ambiente virtuale per l’apprendimento cooperativo in modalità Jigsaw su Second Life: il caso di studio di Salerno 90
Development and Evaluation of a System Enhancing Second Life to Support Synchronous Role-Based Collaborative Learning 90
SLMeeting: supporting collaborative work in Second Life 90
CD-LOMAS: A Collaborative Distributed Learning Object Management System 87
Augmented lectures around the corner? 87
Migrating Legacy Video Lectures to Multimedia Learning Objects 85
Migrating Legacy Video Lectures to Multimedia Learning Objects 84
Second Life Technological Transfer to Companies: the case study of the CC ICT-Sud Centre 84
The TIE Project: Agile Development of a Virtual World Serious Game on Waste Disposal 83
An augmented reality application to gather participant feedback during a meeting 83
VirtualHoP: Virtual Worlds for Experimentation andConcretization of Technical Drawing 82
Improving student’s Self-Efficacy using an Adaptive Approach 77
A Collaborative Augmented Campus based on Location-Aware Mobile Technology 76
ReW: Reality Windows for Virtual Worlds 73
Improving student’s Self-Efficacy using an Adaptive Approach 72
An augmented reality application to support learning and to get participant feedback 71
Didattica a distanza, apprendimento collaborativo e orientamento su Second Life: Costi ed Opportunità 70
The CD-Lomas project: an RCP-based Collaborative Distributed Learning Object Management System 70
Trasferimento Tecnologico alle Imprese Attraverso Second Life: il Caso di Studio del Centro di Competenza CC ICT-Sud 67
Valle del Sarno experience: a didactical hypermedial walk from present to past 65
Seminars in Second Life: Teacher and Student Views 65
Current Challenges for Mobile Location-Based Pervasive Content Sharing Application 61
GISELE: A System Supporting the On-line Creation, Deployment and Learning of GIS Tools 60
A Mobile Augmented Reality system supporting co-located Content Sharing and Displaying 59
Supporting Jigsaw-Based Collaborative Learning in Second Life 58
Metric Pictures: The Approach and Applications 58
Metric Pictures: source code images for visualization, analysis and elaboration 58
Un Seriuos Game basato su Mondi Virtuali per supportare l’apprendimento di Educazione Ambientale 56
Esperienza d’uso di tecnologie didattiche in ambito POR: il Progetto Campus Campania – percorso formativo commercio elettronico e società dell’informazione 55
EaST: Earth Seismic Tomographer: Building a network of volunteer smart mobile devices for seismic travel times Earth tomography 54
Towards a Shared Software Factory: an industrial experience 54
An Empirical Evaluation of Technical Drawing Didactic in Virtual Worlds 50
Enhancing Rationale Management with Second Life Meetings 46
DTPAAL: Digital Twinning Pepper and Ambient Assisted Living 46
AIbot: Do Virtual Worlds Strengthen the Credibility of Artificially Intelligent Bots? 41
Contextual trust model with a humanoid robot defense for attacks to smart eco-systems 40
Biometrics in Ambient Intelligence 32
Attention monitoring for synchronous distance learning 31
DELEX 30
Deep learning for emotion driven user experiences 26
Kernelized dual regression incorporating local information for image set classification 18
Waiting for Tactile: Robotic and Virtual Experiences in the Fog 4
Totale 4.158
Categoria #
all - tutte 9.910
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 9.910


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/201950 0 0 0 0 0 0 0 0 0 28 13 9
2019/2020655 123 26 61 2 46 5 57 7 48 37 134 109
2020/2021476 4 47 48 8 63 5 53 3 95 2 52 96
2021/2022366 11 1 4 2 11 17 7 19 55 49 35 155
2022/2023722 66 45 14 96 90 136 8 79 122 7 33 26
2023/2024219 29 41 10 12 18 30 25 45 0 9 0 0
Totale 4.158