This study aims to explore innovative methodologies for the digitization and virtual musealization of 19th-century British furniture and interiors, with a particular focus on Gillow & Co.'s production. The goal is to enhance the accessibility and preservation of historical design through advanced digital tools. The project involves analyzing archival drawings and surveying period furnishings to create highfidelity 3D models. Technologies such as 3D modeling, augmented reality (AR), and virtual reality (VR) are employed to reconstruct the materiality and symbolic value of these artifacts. Their integration into an interactive digital ecosystem expands accessibility and audience engagement. The digitization process allows for highly accurate reconstructions of historical interiors and furniture, providing an immersive and interactive experience. Additionally, the use of Rapid Prototyping (RP) enables the creation of tactile replicas for educational and conservation purposes. Key challenges include the quality and availability of archival sources, as well as the need to standardize digital methodologies to ensure interoperability and long-term sustainability. Access to digital models facilitates new ways of studying and disseminating historical design, engaging a broader audience, including scholars, conservators, and enthusiasts. Remote access to cultural heritage promotes education and awareness, reducing geographical and physical barriers. This research advances digital methodologies for historical design study, redefining visitor experiences through immersive and interactive tools.

DIGITALIZING DESIGN: PRESERVING AND SHOWCASING THE HISTORIC FURNITURE OF GILLOW & CO. THROUGH VIRTUAL MUSEALIZATION

Andrea Di Filippo;
2025

Abstract

This study aims to explore innovative methodologies for the digitization and virtual musealization of 19th-century British furniture and interiors, with a particular focus on Gillow & Co.'s production. The goal is to enhance the accessibility and preservation of historical design through advanced digital tools. The project involves analyzing archival drawings and surveying period furnishings to create highfidelity 3D models. Technologies such as 3D modeling, augmented reality (AR), and virtual reality (VR) are employed to reconstruct the materiality and symbolic value of these artifacts. Their integration into an interactive digital ecosystem expands accessibility and audience engagement. The digitization process allows for highly accurate reconstructions of historical interiors and furniture, providing an immersive and interactive experience. Additionally, the use of Rapid Prototyping (RP) enables the creation of tactile replicas for educational and conservation purposes. Key challenges include the quality and availability of archival sources, as well as the need to standardize digital methodologies to ensure interoperability and long-term sustainability. Access to digital models facilitates new ways of studying and disseminating historical design, engaging a broader audience, including scholars, conservators, and enthusiasts. Remote access to cultural heritage promotes education and awareness, reducing geographical and physical barriers. This research advances digital methodologies for historical design study, redefining visitor experiences through immersive and interactive tools.
2025
978-84-95781-52-9
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11386/4921765
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