This study is part of a larger project designed to assess the effectiveness of the use of exergames in the teaching of motor activities. The project starts with an overview of the state of the art of exergames and the influence of psychological models of the movement in software design. The experimental section of the project involves the creation of 3 exergames educational, of which:an exergame related to visuomotor integration, on the basis of tests as Bender Gestalt and VMI, an exergame dedicatedto test, in augmented / virtual environments, some commonly accepted principles in motor control (speedaccuracy trade-off, Hick's law, stimulus – response compatibility, Fitts' law), and an exergame related to the acquisition of cognitive skills through the involvement of the whole body (reading –writing skills).In this general framework, this study locates itself as the scientific starting basis, providing an overview of the literature on exergames (from which does not seem to be present exergames specifically designed for use in teaching of motor activity) and a summary of the psychological models of movement

Exergame-design and motor activities teaching: An overview of scientific paradigms on motor control

Di Tore Pio Alfredo;Raiola Gaetano
2012

Abstract

This study is part of a larger project designed to assess the effectiveness of the use of exergames in the teaching of motor activities. The project starts with an overview of the state of the art of exergames and the influence of psychological models of the movement in software design. The experimental section of the project involves the creation of 3 exergames educational, of which:an exergame related to visuomotor integration, on the basis of tests as Bender Gestalt and VMI, an exergame dedicatedto test, in augmented / virtual environments, some commonly accepted principles in motor control (speedaccuracy trade-off, Hick's law, stimulus – response compatibility, Fitts' law), and an exergame related to the acquisition of cognitive skills through the involvement of the whole body (reading –writing skills).In this general framework, this study locates itself as the scientific starting basis, providing an overview of the literature on exergames (from which does not seem to be present exergames specifically designed for use in teaching of motor activity) and a summary of the psychological models of movement
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11386/4700617
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 26
  • ???jsp.display-item.citation.isi??? ND
social impact