FERRAIOLI, Diodato
 Distribuzione geografica
Continente #
AS - Asia 9.600
NA - Nord America 3.504
EU - Europa 1.353
SA - Sud America 454
AF - Africa 70
OC - Oceania 11
Continente sconosciuto - Info sul continente non disponibili 2
Totale 14.994
Nazione #
HK - Hong Kong 7.611
US - Stati Uniti d'America 3.456
SG - Singapore 938
IT - Italia 389
CN - Cina 368
BR - Brasile 342
VN - Vietnam 251
DE - Germania 205
RU - Federazione Russa 203
UA - Ucraina 98
TR - Turchia 93
FR - Francia 90
IE - Irlanda 83
FI - Finlandia 82
IN - India 60
KR - Corea 60
GB - Regno Unito 44
BD - Bangladesh 42
SE - Svezia 38
AR - Argentina 37
PL - Polonia 29
IQ - Iraq 22
NL - Olanda 22
EC - Ecuador 21
ID - Indonesia 21
JP - Giappone 21
CA - Canada 20
SA - Arabia Saudita 20
AT - Austria 17
CO - Colombia 17
ZA - Sudafrica 17
ES - Italia 16
MX - Messico 16
VE - Venezuela 14
PH - Filippine 13
PK - Pakistan 13
UZ - Uzbekistan 12
CL - Cile 11
TN - Tunisia 11
MA - Marocco 10
AU - Australia 8
EG - Egitto 6
AE - Emirati Arabi Uniti 5
EE - Estonia 5
IL - Israele 5
KZ - Kazakistan 5
MY - Malesia 5
NG - Nigeria 5
NP - Nepal 5
PE - Perù 5
TW - Taiwan 5
DZ - Algeria 4
ET - Etiopia 4
JO - Giordania 4
KE - Kenya 4
LT - Lituania 4
MM - Myanmar 4
AL - Albania 3
AZ - Azerbaigian 3
CH - Svizzera 3
CZ - Repubblica Ceca 3
PY - Paraguay 3
RO - Romania 3
BO - Bolivia 2
DK - Danimarca 2
DO - Repubblica Dominicana 2
EU - Europa 2
GA - Gabon 2
IR - Iran 2
LB - Libano 2
NI - Nicaragua 2
NZ - Nuova Zelanda 2
PR - Porto Rico 2
PS - Palestinian Territory 2
SK - Slovacchia (Repubblica Slovacca) 2
TT - Trinidad e Tobago 2
UY - Uruguay 2
AF - Afghanistan, Repubblica islamica di 1
BA - Bosnia-Erzegovina 1
BE - Belgio 1
BH - Bahrain 1
BY - Bielorussia 1
BZ - Belize 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
GE - Georgia 1
GR - Grecia 1
HN - Honduras 1
HR - Croazia 1
HU - Ungheria 1
JM - Giamaica 1
KG - Kirghizistan 1
KH - Cambogia 1
KW - Kuwait 1
LU - Lussemburgo 1
LV - Lettonia 1
LY - Libia 1
MD - Moldavia 1
ML - Mali 1
MR - Mauritania 1
Totale 14.985
Città #
Hong Kong 7.599
Ann Arbor 510
Singapore 397
San Jose 384
Chandler 294
Ashburn 228
Dallas 216
Princeton 211
Woodbridge 203
Wilmington 170
Jacksonville 151
Munich 134
Houston 96
Council Bluffs 88
The Dalles 82
Dublin 80
Izmir 73
Lauterbourg 69
Ho Chi Minh City 63
Salerno 61
Hanoi 55
Beijing 52
Moscow 51
Andover 47
Helsinki 43
Dong Ket 38
New York 37
Los Angeles 33
Nanjing 33
Milan 28
São Paulo 27
Naples 25
Santa Clara 25
Boardman 23
Dearborn 23
Pellezzano 22
Macerata Campania 21
Nuremberg 20
Shenyang 20
Columbus 18
Seattle 17
Tokyo 17
Frankfurt am Main 15
Warsaw 15
Washington 15
Changsha 14
Fairfield 14
Norwalk 13
Rome 13
Fisciano 12
Guangzhou 12
Hebei 12
Rio de Janeiro 12
Tashkent 12
Amsterdam 11
Da Nang 11
Denver 11
Redwood City 11
Baghdad 10
London 10
Pisa 10
Turku 10
Avella 9
Brooklyn 9
Caivano 9
Chennai 9
Dehradun 9
Gdansk 9
Johannesburg 9
Atlanta 8
Campinas 8
Jeddah 8
Nanchang 8
Riyadh 8
Boston 7
Dhaka 7
Haiphong 7
Pune 7
Quito 7
San Diego 7
San Francisco 7
Santiago 7
Shanghai 7
Tianjin 7
Belo Horizonte 6
Curitiba 6
Jakarta 6
Jinan 6
Jyväskylä 6
Manchester 6
Mexico City 6
Mumbai 6
Salvador 6
Brasília 5
Cambridge 5
Chicago 5
Istanbul 5
Jiaxing 5
Ningbo 5
Orem 5
Totale 12.289
Nome #
Competitive Influence in Social Networks: Convergence, Submodularity, and Competition Effects 792
Maximizing the spread of an opinion when tertium datur est 709
Approximation Guarantee of OSP Mechanisms: The Case of Machine Scheduling and Facility Location 688
Election Manipulation in Social Networks with Single-Peaked Agents 604
Election control in social networks via edge addition or removal 564
On the complexity of reasoning about opinion diffusion under majority dynamics 496
Mixing Time and Stationary Expected Social Welfare of Logit Dynamics 436
Belief-invariant equilibria in games of incomplete information 431
Logit Dynamics with Concurrent Updates for Local Interaction Games 399
What to Verify for Optimal Truthful Mechanisms without Money 372
Belief-invariant and quantum equilibria in games of incomplete information 364
Mechanism Design: (Ir)Rationality and Obvious Strategyproofness 346
Automated Optimal OSP Mechanisms for Set Systems: The Case of Small Domains 323
Obvious strategyproofness, bounded rationality and approximation 280
Sequential Posted-Price Mechanisms with Correlated Valuations 273
On the Connection between Greedy Algorithms and Imperfect Rationality 267
Generalized Discrete Preference Games 258
Consensus in Opinion Formation Processes in Fully Evolving Environments 256
Election Manipulation on Social Networks with Abstention 241
Convergence to Equilibrium of Logit Dynamics for Strategic Games 238
Obvious Strategyproofness Needs Monitoring for Good Approximations 237
Manipulating an Election in Social Networks Through Edge Addition 235
Social Pressure in Opinion Games 215
Explicit Payments for Obviously Strategyproof Mechanisms 212
Contrasting the Spread of Misinformation in Online Social Networks 212
On Regular and Approximately Fair Allocations of Indivisible Goods 203
Optimal majority dynamics for the diffusion of an opinion when multiple alternatives are available 183
Logit dynamics with concurrent updates for local interaction games 182
Combinatorial Optimization with Competing Agents 178
Minority Becomes Majority in Social Networks 175
Metastability of Logit Dynamics for Coordination Games 175
Imperfect best-response mechanisms 164
Robustness in Discrete Preference Games 162
A Mechanism Design Approach to Measure Awareness 152
Mixing Time and Stationary Expected Social Welfare of Logit Dynamic 147
Decentralized dynamics for finite opinion games 147
Contrasting the spread of misinformation in online social networks 141
Convergence to equilibrium of logit dynamics for strategic games 140
Logit Dynamics with Concurrent Updates for Local Interaction Potential Games 138
Probabilistic verification for obviously strategyproof mechanisms 136
Reasoning about consensus when opinions diffuse through majority dynamics 135
How to Mitigate Disagreement and Polarization in Opinion Formation Processes on Social Networks 133
Decentralized Dynamics for Finite Opinion Games 128
Designing Budget-Balanced Best-Response Mechanisms for Network Coordination Games 127
Imperfect Best-Response Mechanisms 123
General Opinion Formation Games with Social Group Membership 122
Manipulating an election in social networks through link addition 118
Obvious strategyproofness needs monitoring for good approximations (extended abstract) 117
Metastability of Asymptotically Well-Behaved Potential Games 113
Sequential Posted Price Mechanisms with Correlated Valuations 112
Obviously strategyproof mechanisms for machine scheduling 108
Efficiency of Ad Auctions with Price Displaying 104
On the effectiveness of social proof recommendations in markets with multiple products 104
Novel paradigm for the design of obviously strategyproof mechanisms 95
On the Impact of Social Media Recommendations on Opinion Consensus 91
On the complexity of opinion consensus under majority dynamics 91
Election manipulation on social networks: Seeding, edge removal, edge addition 91
Obvious Strategyproofness, Bounded Rationality and Approximation: The Case of Machine Scheduling 90
Logit dynamics 88
Metastability of logit dynamics for coordination games 86
Two-Way Greedy: Algorithms for Imperfect Rationality 86
Strategic monitor placement against malicious flows 84
General Opinion Formation Games with Social Group Membership (Discussion Paper) 83
New Constructions of Obviously Strategyproof Mechanisms 80
General Opinion Formation Games with Social Group Membership (Short Paper) 77
Metastability of the logit dynamics for asymptotically well-behaved potential games 76
Obvious Strategyproofness, Bounded Rationality and Approximation 76
Social pressure in opinion dynamics 74
Probabilistic verification for Obviously strategyproof mechanisms 70
On Augmented Stochastic Submodular Optimization: Adaptivity, Multi-Rounds, Budgeted, and Robustness 66
Information retention in heterogeneous majority dynamics 63
Election Manipulation on Social Networks with Messages on Multiple Candidates Extended Abstract 60
On the Impact of Social Media Recommendations on Consensus of Discrete Opinions (Short Version) 57
Preface to the Italian Workshop on Planning and Scheduling, RCRA Workshop on Experimental evaluation of algorithms for solving problems with combinatorial explosion, and SPIRIT Workshop on Strategies, Prediction, Interaction, and Reasoning in Italy (IPS-RCRA-SPIRIT 2023) 39
Adaptive Multi-Round Influence Maximization with Limited Information 37
Some research directions for multi-agent systems in medicine and health 30
Heuristics for the Influence Maximization Problem on Hypergraphs 28
Non-Obvious Manipulability in Additively Separable and Fractional Hedonic Games 27
Adaptive Multi-round Influence Maximization with Limited Information 23
Influence Maximization in Unknown Social Networks: A Contextual Bandit Approach (Extended Abstract) 21
An Algorithmic Theory of Simplicity in Mechanism Design 14
Logit dynamics for strategic games mixing time and metastability 13
Two-way Greedy: Algorithms for Imperfect Rationality 13
Heuristics Approaches for the Influence Maximization Problem on Hypergraphs 12
OSP Diffusion Auctions 10
Totale 15.266
Categoria #
all - tutte 35.398
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 35.398


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202179 0 0 0 0 0 0 0 0 0 12 21 46
2021/2022457 6 1 2 17 8 24 8 18 52 44 61 216
2022/2023649 68 75 28 81 61 128 1 42 101 11 32 21
2023/2024372 32 42 35 11 33 75 24 29 2 15 7 67
2024/20251.452 25 34 6 65 79 137 284 117 121 90 165 329
2025/202610.407 1.105 4.137 2.751 267 524 232 536 138 205 512 0 0
Totale 15.266