FERRAIOLI, Diodato
 Distribuzione geografica
Continente #
AS - Asia 9.138
NA - Nord America 2.886
EU - Europa 1.193
SA - Sud America 343
AF - Africa 36
OC - Oceania 8
Continente sconosciuto - Info sul continente non disponibili 2
Totale 13.606
Nazione #
HK - Hong Kong 7.597
US - Stati Uniti d'America 2.850
SG - Singapore 812
IT - Italia 367
CN - Cina 322
BR - Brasile 293
RU - Federazione Russa 198
DE - Germania 187
VN - Vietnam 135
UA - Ucraina 95
IE - Irlanda 82
FI - Finlandia 80
TR - Turchia 76
KR - Corea 57
GB - Regno Unito 36
SE - Svezia 36
IN - India 35
PL - Polonia 25
BD - Bangladesh 21
JP - Giappone 20
NL - Olanda 19
AR - Argentina 18
CA - Canada 18
AT - Austria 16
FR - Francia 15
EC - Ecuador 13
MX - Messico 12
ZA - Sudafrica 11
ID - Indonesia 10
IQ - Iraq 10
ES - Italia 8
MA - Marocco 8
UZ - Uzbekistan 7
VE - Venezuela 6
AU - Australia 5
CL - Cile 5
EE - Estonia 5
TW - Taiwan 5
CO - Colombia 4
IL - Israele 4
LT - Lituania 4
NG - Nigeria 4
PK - Pakistan 4
AE - Emirati Arabi Uniti 3
CH - Svizzera 3
CZ - Repubblica Ceca 3
EG - Egitto 3
MM - Myanmar 3
RO - Romania 3
TN - Tunisia 3
DK - Danimarca 2
DZ - Algeria 2
EU - Europa 2
IR - Iran 2
KE - Kenya 2
KZ - Kazakistan 2
NI - Nicaragua 2
NZ - Nuova Zelanda 2
PH - Filippine 2
PY - Paraguay 2
SA - Arabia Saudita 2
AF - Afghanistan, Repubblica islamica di 1
AL - Albania 1
AZ - Azerbaigian 1
BA - Bosnia-Erzegovina 1
BE - Belgio 1
BH - Bahrain 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
GA - Gabon 1
GE - Georgia 1
GR - Grecia 1
HN - Honduras 1
HR - Croazia 1
JO - Giordania 1
KH - Cambogia 1
LB - Libano 1
LU - Lussemburgo 1
MD - Moldavia 1
ML - Mali 1
MY - Malesia 1
NO - Norvegia 1
NP - Nepal 1
NR - Nauru 1
PE - Perù 1
PR - Porto Rico 1
SK - Slovacchia (Repubblica Slovacca) 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
Totale 13.606
Città #
Hong Kong 7.589
Ann Arbor 510
Singapore 317
Chandler 294
Dallas 212
Princeton 211
Woodbridge 203
Ashburn 181
Wilmington 170
Jacksonville 149
Munich 134
Houston 95
Dublin 79
Izmir 72
Salerno 61
Moscow 51
Beijing 48
Andover 47
The Dalles 45
Helsinki 41
Dong Ket 38
Nanjing 33
New York 32
Ho Chi Minh City 30
Los Angeles 28
Milan 24
São Paulo 24
Boardman 23
Dearborn 23
Naples 23
Pellezzano 22
Macerata Campania 21
Hanoi 20
Santa Clara 20
Shenyang 20
Nuremberg 18
Columbus 17
Seattle 16
Tokyo 16
Washington 15
Changsha 14
Fairfield 14
Warsaw 14
Norwalk 13
San Jose 13
Hebei 12
Denver 11
Redwood City 11
Rio de Janeiro 11
Rome 11
Guangzhou 10
Pisa 10
Turku 10
Avella 9
Caivano 9
Chennai 9
Fisciano 9
Gdansk 9
Amsterdam 8
Brooklyn 8
London 8
Atlanta 7
Boston 7
Campinas 7
Dehradun 7
Nanchang 7
San Diego 7
San Francisco 7
Shanghai 7
Tashkent 7
Tianjin 7
Curitiba 6
Dhaka 6
Jinan 6
Johannesburg 6
Jyväskylä 6
Mexico City 6
Pune 6
Brasília 5
Cambridge 5
Chicago 5
Da Nang 5
Frankfurt am Main 5
Haiphong 5
Jiaxing 5
Manchester 5
Mumbai 5
Ningbo 5
Salvador 5
Seoul 5
Siracusa 5
Toronto 5
Vienna 5
Avellino 4
Baghdad 4
Belo Horizonte 4
Biên Hòa 4
Capaccio 4
Costa Mesa 4
Council Bluffs 4
Totale 11.410
Nome #
Competitive Influence in Social Networks: Convergence, Submodularity, and Competition Effects 767
Maximizing the spread of an opinion when tertium datur est 697
Approximation Guarantee of OSP Mechanisms: The Case of Machine Scheduling and Facility Location 662
Election Manipulation in Social Networks with Single-Peaked Agents 590
Election control in social networks via edge addition or removal 549
On the complexity of reasoning about opinion diffusion under majority dynamics 485
Mixing Time and Stationary Expected Social Welfare of Logit Dynamics 422
Belief-invariant equilibria in games of incomplete information 406
Logit Dynamics with Concurrent Updates for Local Interaction Games 382
What to Verify for Optimal Truthful Mechanisms without Money 350
Belief-invariant and quantum equilibria in games of incomplete information 341
Mechanism Design: (Ir)Rationality and Obvious Strategyproofness 318
Automated Optimal OSP Mechanisms for Set Systems: The Case of Small Domains 307
Obvious strategyproofness, bounded rationality and approximation 264
Sequential Posted-Price Mechanisms with Correlated Valuations 259
Generalized Discrete Preference Games 247
On the Connection between Greedy Algorithms and Imperfect Rationality 246
Consensus in Opinion Formation Processes in Fully Evolving Environments 237
Election Manipulation on Social Networks with Abstention 228
Manipulating an Election in Social Networks Through Edge Addition 222
Obvious Strategyproofness Needs Monitoring for Good Approximations 221
Convergence to Equilibrium of Logit Dynamics for Strategic Games 217
Social Pressure in Opinion Games 203
Explicit Payments for Obviously Strategyproof Mechanisms 197
On Regular and Approximately Fair Allocations of Indivisible Goods 190
Contrasting the Spread of Misinformation in Online Social Networks 189
Logit dynamics with concurrent updates for local interaction games 167
Minority Becomes Majority in Social Networks 164
Combinatorial Optimization with Competing Agents 162
Optimal majority dynamics for the diffusion of an opinion when multiple alternatives are available 162
Metastability of Logit Dynamics for Coordination Games 153
Robustness in Discrete Preference Games 148
Imperfect best-response mechanisms 146
A Mechanism Design Approach to Measure Awareness 140
Mixing Time and Stationary Expected Social Welfare of Logit Dynamic 136
Logit Dynamics with Concurrent Updates for Local Interaction Potential Games 126
Decentralized dynamics for finite opinion games 126
Probabilistic verification for obviously strategyproof mechanisms 126
Convergence to equilibrium of logit dynamics for strategic games 123
Reasoning about consensus when opinions diffuse through majority dynamics 122
Contrasting the spread of misinformation in online social networks 116
Decentralized Dynamics for Finite Opinion Games 115
How to Mitigate Disagreement and Polarization in Opinion Formation Processes on Social Networks 112
Designing Budget-Balanced Best-Response Mechanisms for Network Coordination Games 112
Imperfect Best-Response Mechanisms 112
General Opinion Formation Games with Social Group Membership 107
Obvious strategyproofness needs monitoring for good approximations (extended abstract) 104
Metastability of Asymptotically Well-Behaved Potential Games 97
Sequential Posted Price Mechanisms with Correlated Valuations 96
Manipulating an election in social networks through link addition 95
Obviously strategyproof mechanisms for machine scheduling 91
On the effectiveness of social proof recommendations in markets with multiple products 89
Efficiency of Ad Auctions with Price Displaying 86
On the complexity of opinion consensus under majority dynamics 82
Novel paradigm for the design of obviously strategyproof mechanisms 78
On the Impact of Social Media Recommendations on Opinion Consensus 77
Logit dynamics 77
Metastability of logit dynamics for coordination games 75
Obvious Strategyproofness, Bounded Rationality and Approximation: The Case of Machine Scheduling 71
Election manipulation on social networks: Seeding, edge removal, edge addition 69
General Opinion Formation Games with Social Group Membership (Discussion Paper) 68
Strategic monitor placement against malicious flows 67
Two-Way Greedy: Algorithms for Imperfect Rationality 65
Metastability of the logit dynamics for asymptotically well-behaved potential games 60
Obvious Strategyproofness, Bounded Rationality and Approximation 60
General Opinion Formation Games with Social Group Membership (Short Paper) 59
New Constructions of Obviously Strategyproof Mechanisms 59
Social pressure in opinion dynamics 59
Probabilistic verification for Obviously strategyproof mechanisms 56
On Augmented Stochastic Submodular Optimization: Adaptivity, Multi-Rounds, Budgeted, and Robustness 50
Election Manipulation on Social Networks with Messages on Multiple Candidates Extended Abstract 45
Information retention in heterogeneous majority dynamics 43
On the Impact of Social Media Recommendations on Consensus of Discrete Opinions (Short Version) 41
Preface to the Italian Workshop on Planning and Scheduling, RCRA Workshop on Experimental evaluation of algorithms for solving problems with combinatorial explosion, and SPIRIT Workshop on Strategies, Prediction, Interaction, and Reasoning in Italy (IPS-RCRA-SPIRIT 2023) 23
Adaptive Multi-Round Influence Maximization with Limited Information 19
Heuristics for the Influence Maximization Problem on Hypergraphs 14
Some research directions for multi-agent systems in medicine and health 11
Non-Obvious Manipulability in Additively Separable and Fractional Hedonic Games 8
Logit dynamics for strategic games mixing time and metastability 3
Two-way Greedy: Algorithms for Imperfect Rationality 3
Heuristics Approaches for the Influence Maximization Problem on Hypergraphs 3
Totale 13.874
Categoria #
all - tutte 33.388
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 33.388


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021198 0 0 0 0 0 14 30 1 74 12 21 46
2021/2022457 6 1 2 17 8 24 8 18 52 44 61 216
2022/2023649 68 75 28 81 61 128 1 42 101 11 32 21
2023/2024372 32 42 35 11 33 75 24 29 2 15 7 67
2024/20251.452 25 34 6 65 79 137 284 117 121 90 165 329
2025/20269.015 1.105 4.137 2.751 267 524 231 0 0 0 0 0 0
Totale 13.874